My Role
Santa’s Last Stand is a game developped in 4 days during a Christmas game jam with a team of 10 from different years. We used Unreal Engine 4 for this project. I mainly worked on the wave system, the lootboxes and the enemies AI. You can download the game here.
Pitch
An ancient evil has turned most of the children into zombies, and now they want to savagely end the magic of Christmas. Play as Santa and defend the last tree of Christmas on Earth ! Don’t worry, your bullets won’t kill them… It will just free them from this evil curse. Well, I mean, in theory, they might be dead forever but uh.. we gotta believe in the Christmas magic ya’ know ?
Pitch
- A wave system
- Pathfinding for the enemies
- Trap placing system
- Gift looting in between waves
The Team
Producer: Eliott Tirant
Programmers: Félix Jouanneau, Enzo Gut, Nicolas Rogé, David Duhem
Game Designers: Juliano Stanislas, Loic Lanternier, Aurélien Fontaine
Game Art: Alice Brayer, Charles Bouyssou